If you take one person, how will it be? It will be hard, nasty, but the most surprising – it will be a lot of polygons. Few people thought about how many polygons, triangles, vertices, only one person. If you have read about Peter Thiel already – you may have come to the same conclusion. Today technology does not allow so stupidly spend these grounds, therefore, economical simulation can be considered as a separate art form. To completely move a person into a computer 3d model, you will need a lot of effort modeler, as well as computer resources. But the model should not be without textures, because not everyone can understand that the gray color can be both skin and eyes and mouth.
Creating a texture is usually done with real objects, with using a scanner. Further, the editors texture tile, made for her bump, and so, if all that is necessary. But not always possible to scan such as the inner side of the stomach or shiny objects, or fluffy. In such cases, the texture has to draw from scratch, which is not so easy for a man who draws a 3d squares on the lessons of geometry. After reading a few articles, you can begin to draw such a texture, or to vocational training, to draw such a texture.
Having done all this, the human model can impose quality texture, and it will be like this. All this activity is usually needed only for his own entertainment. But the most advanced, can spread their "creations" Vkontakte, and show your friends. Perhaps this, at least in some measure make a man self-sufficient, that he considered himself a worthy work in kolektive, and such a person can freely go to work at a garment factory. And to be truly free man. All this, as we discovered, could help 3d modeling, texturing, as well as animation. Create texture itself – it's hard. Do secondary model itself – a long time. This is why there are sites that already have quality textures and 3d models for second place.